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Rpg maker mv text sound effect plugin
Rpg maker mv text sound effect plugin












Higher is the value slower will be whole transition process.ĭELAY FORMULA (Update Version 1.01) -> This formula calculates the movement's animation delay between a shatter and the next one. SHATTER TRANSITION DURATION -> This parameter deals with the speed of the transition. This plugin is provided with two plugin parameters.

rpg maker mv text sound effect plugin

There are only few parameters PLUGIN PARAMETERS: The new transition simulates a shattering glass effect all over the screen before transferring the scene to the battle. Shatter Battle Transition is a plugin for Rpg Maker MZ that replaces the default battle transition. It’s possible for the game to crash if you’re using a different plugin that’s not compatible with DreamX or Galv’s such as SRD’s Fullscreen Toggle Plugin which will show a “Maximum stack size exceeded” error which I don’t know how to fix unfortunately.NE_3_ShatterTransition.js has been updated to Version 1.02. There was some residual codes not regarding the shatter transition that was making letter sound in Message Window. Under the switch’s parameter you put in the number that the Sound-Blip switch is under so that it becomes an event you can turn on/ off in the option’s menu. Now let’s say the player decided they wanted to turn it on/ off again, this is where DreamX_Options Plugin comes in. Remember that you have to set this up at the beginning of every event that uses a text box, otherwise you will just hear the message blips again.

rpg maker mv text sound effect plugin

If the switch was on at the time of the event starting then I had input a plugin command of a Quick SE That I wasn’t using/ wasn’t set to anything. If they select no then the Sound-Blips switch turns on and then at the beginning of every event that uses a text box I set up a conditional branch with an else branch.

rpg maker mv text sound effect plugin rpg maker mv text sound effect plugin

Right before the game started I asked the player if they would like to turn on Sound-Blips, if they select yes then nothing happens since its automatically on by default because of Galv’s plugin. So what I did was I had downloaded the DreamX_Options Plugin where you can customize the option’s menu with events and variables. I had found a solution in case anyone wanted to use it themselves.














Rpg maker mv text sound effect plugin